|Overall colour so far|
To add shading to the colour I first used the brush tool to add a darker shade of the matte colour to the hue to show the direction of the light. In addition to the shadow I then applied a gradient to selection in which the darker area would be relation to the direction of the light. The use of the gradient brought depth to the colour, making it stand out with the greater contrast between the tints and shades of the hue. I used a mixture of two gradients for the shade, the linear and radial selections. The radial gradient allows you to create a soft contour of shadow with the center being the darkest and slowly fading out the larger the path that you have stated for the gradient. The linear gradient is a gradual straight tone that starts from the darkest to the lightest shade of the colour that you have chosen. For both of these gradients I used a low opacity and set with the colour fading to transparent so that the colour underneath the gradient could still be seen.
|Adding speed lines to the panel for movement|
|Overall colour so far - background|
|Adding detail - gears|
Lastly I added gears on the top right panel to work with the destruction of the robots head, along with speed lines on the hammer to enhance the action further. I did debate with using motion or radial blur on the hammer to show the speed and power behind the blow but both were unsuccessful through how neither effect worked well with the rest of the composition, it looked out of place and didn't add to the aesthetic of the page. I then worked on the placement of the gears which I created using the pen and brush tool. I originally had the gear outlines with a darker shade of the fill however this didn't work well with the rest of the composition that used dark outlines. I changed the outlines using the 'lock transparent pixels' on the layer panel, this allowed me to only manipulate the outlines of the gears on the layer, making it easier for my to colour the gear outline to black.