I wanted the shadow to be on the floor of the image rather than behind the character as it would be hard to perceive the shadow's eyes from behind the character; also gave depth to the image. To create the shadow, I copied the main layer of the character and used the magic wand to select the background, in which I then inverted the selection to be able to obtain the figure; I then used the paint bucket tool to fill the selection. Using the transform options, I was able to manipulate the shadow by using Distort and Skew, to create the illusion that it was cast onto the floor. I preferred the second version as the shadow worked more successfully than the previous as it didn't feel squashed it was elongated and worked with the lighting. The first design didn't work with the lighting as for the shadow to be cast, the light needed to be emitted from behind the character, in which the character needed to have some form of dark shades on the design to show this depiction to the viewer. The shadow also needed to be flipped horizontally for the shadow to correspond with the character.