This inspired me through how the sequence changes over time and shows the state that the main character is in, which I could adapt into my own sequence, by showing the detail of different characters through out differing episodes. For example, for the first title sequence, all of the characters shown apart from one would be shown in detail rather than an outline with landscapes or objects which depict them, portrayed in a Sunga Park inspired watercolour and dip pen design.
Courtesy of Zettai karen Children - The Unlimited Opening from Paladinum on Vimeo.
Samurai Champloo, shows more than one action and movement of the characters at once, creating a montage during the introduction of the text, as well as keeping a traditional Japanese scroll approach with the background as the digital animation is played over the top. The text slides in from across the screen before going straight into more action, which differentiates between extreme close up to long shot, with the main colour having no sense of shade apart from the thick black lines that are a replacement for which. This works well as it creates a more dramatic stance with that panning and anticipation of each movement. The main title is shown at the end of the title sequence which appears from a merge transition from the sun into a vinyl.
This title sequence differs from the previous two through how the main title is shown straight away and has the main character walking through a bizarre landscape with other characters in a silhouette outlook, as images slowly move towards the bottom of the scene. The animation inspires me through the use of colour and abstract imagery that merges to make a 1960's feel about it as if it collided with the digital world, along with the future/space genre. The audio goes well with the animation through how it matches the speed of the movements and the comedy approach to the series. The Japanese and American title sequence differ through how the American opening uses a more 60's approach with the use of singular flat colours, and shapes that move as the space ship moves through each transition and lasts for half of the time as the Japanese one; also the audio is different as it has changed completely to a instrumental. The Japanese version has more content and relates more to the program, which I prefer as the audio is much more amusing.